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Death animation and killcam

Hi everyone! In that first post on the devblog, I'll show you a few features I recently added to the game.


Death animation

Up until now, the player lacked a death animation, when you were hit by a bullet or killed by a grenade, the screen just turned red. Well now, the player uses the same death animation as the enemies, plus the game goes into slowmo mode.


Killcam

When the player is about to kill the last enemy in the level, the camera scrolls to him and goes into slowmo mode to show you the kill. The player cannot die during the killcam, so you don't have to worry about enemy bullets. Also, enemy bullets disappear right after it's finished.

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